Tomas Härenstam (rules, A New Kind of Beast, The Skywheel), Christian Granath (Animal Towers) You get back the MP you just spent, and you can immediately – in the same turn – activate the same mutation again, against the same target or another. The effect is only cosmetic, but it is permanent. The mutation changes your appearance in some way. You can’t use it again for the rest of the session. The mutation consumes twice the amount of MP you intended to spend on it – without increasing the effect. If the mutation doesn’t cause trauma, you get disoriented instead and can’t act at all in the next turn. You suffer the effect of the mutation, and take as much trauma as your target. At the same time, you develop a new mutation. Your mutant powers run amok, and you suffer one point of permanent trauma.
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